Price of Time
This is a proof of concept for a game centering around the player having a certain amount of time to beat the game.
The player wouldn't have lives instead just a specific amount of time. As you take damage, you'd lose time. You can consume potions to gain time and even gamble your time.
Your time, your very life, is your currency. Spend it wisely as it could mean your life.
How to Play:
Navigate the small mazes and complete them in the allocated time. This is a proof of concept so you can add and remove time as needed.
Controls:
Move with WASD
Shoot with your mouse button, aim with your cursor
This game was built using Construct 3