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Price of Time

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About this game
This is a proof of concept for a game centering around the player having a certain amount of time to beat the game.

The player wouldn't have lives instead just a specific amount of time. As you take damage, you'd lose time. You can consume potions to gain time and even gamble your time.
Your time, your very life, is your currency. Spend it wisely as it could mean your life.
A fun concept that my sister came up with while on a drive.

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